Building Social Casino Excellence Since 2023
We train developers who create the mini-games that keep players coming back. Our masterclasses come from people who've shipped actual titles and understand what works in production environments.

Where We Started
In 2023, we noticed a gap. Plenty of general game development courses existed, but nothing focused specifically on social casino mini-games. The mechanics, player psychology, and monetization strategies are different from traditional mobile games.
Our founders spent years working at established social casino studios. They saw talented developers struggle with concepts that seem obvious once you understand them. Things like probability curves, engagement loops, and progressive reward systems.
So we built something practical. Not theory from textbooks, but actual workflows from production studios.
What We Focus On
Mini-Game Mechanics
Slot variations, wheel games, card mechanics. We cover the specific patterns that work in social casino environments, not generic game design.
Math Models
Understanding RTP, variance, and how probability actually works. You'll see the spreadsheets and formulas studios use to balance their games.
Production Workflows
How teams actually build these games. Framework choices, asset pipelines, testing protocols, and the integration work that doesn't make it into portfolios.
Player Psychology
Why certain features drive engagement. Not manipulation tactics, but understanding what makes mini-games satisfying and how reward timing affects retention.
Performance Optimization
Making games run smoothly across devices. Memory management, animation techniques, and the practical constraints of social casino platforms.
Compliance Basics
What makes a game certifiable. The technical requirements and documentation standards that differ from typical mobile game development.
Who Teaches Here

Callum Thorne
Lead Instructor, Mini-Games ProgrammingSpent eight years building slot mechanics and wheel games at two different social casino studios. Shipped 23 mini-games that collectively generated over £14 million in player engagement metrics. Now teaches the technical patterns and math models he used in production.
- Focus on code that actually ships, not theoretical best practices
- Share the spreadsheets and formulas from real game balancing
- Explain the mistakes studios make and how to avoid them
- Provide feedback on your implementations with specific technical guidance
How Our Masterclasses Work
Each masterclass runs over several weeks with live sessions and hands-on assignments. You'll build actual mini-game prototypes using the same tools and techniques production studios use. No hypothetical examples or simplified tutorials.
Technical Foundations
Review the specific programming patterns for mini-games. Game loops, state management, animation systems, and how they differ from general game development.
Math and Mechanics
Build probability models and understand how RTP calculations work. You'll implement actual random number generation and weighting systems.
Production Implementation
Create a complete mini-game from scratch. Asset integration, performance optimization, testing protocols, and the documentation studios require.
Review and Refinement
Get specific feedback on your code and game balance. Learn what would pass studio review and what needs improvement before shipping.